There’s this guy called Matthias Müller, and he makes beautiful abstractions out of virtual dust on his supercomputer. He’s some kind of motion-art superhero, probably sent to us from the exploding Planet 3DS Max by his scientist parents.
In this post I’ve picked out a few examples of his work, because as well as being simply gorgeous viewing material, they’re great examples of what’s possible with a few gigs of RAM, a graphics card and some imagination.
Probably my favourite due to it’s relative simplicity, this tech demo plays with texture in surprising ways:
This next one is so epic! Like an underwater fireworks show of electric choreographed jellyfish, or something…
Watch as millions of particles merge and blend with infinite complexity in this piece of seemingly generative fludity:
This final clip is almost a love story. Watch as two swirling masses collide, explode and dance in time with the music:
An undoubtedly talented guy, Matthias has done commercial work for Honda and Vodafone (as featured last year). His YouTube channel is certainly worth a look, as are his lovely image renders on CGPortfolio.
I can barely get the most out of MSPaint, however…