Problem:
Mobile multimedia capabilities are increasing in uptake and potential, but the small form-factor we so desire in our handsets are beginning to inhibit a rich user experience.
The typical mobile screen size is 320×240.
Tag Archives: real world
Introducing… The Pico-Projector
Posted in Mobile
Also tagged 3D, Advertising, browser, Gaming, hardware, immersive, interaction, location, market readiness, Media, medium, Mobile, movie, multimedia, new, people, play, player, potential, power, problem, screen, share, software, user, user experience, video, virtual, Web, world
2 Responses