The Ultimate Android Homescreen

I recently upgraded to a brand new phone, the Samsung Galaxy S2, and let me tell you, her beauty is a thing to behold.

This is my second Android device, my first being an HTC Hero, whom I loved like a little brother. But I love my Galaxy like she’s a sexy robot from the future, trained to be awesome.

Given I’ll be spending the next couple of years with her, it’s important that I maximise all that awesomeness. For me, that boils down to the following areas:

  • She needs to look attractive
  • She needs to let me do my thing
  • She needs to last ’til at least midnight
  • She needs to be constantly surprising
  • She needs to feel like she’s all mine

It’s quite possible to achieve these things from your Android device: it just requires a bit of time to work out your priorities, and sometimes the advice of a few well respected sources. Ultimately, it’s experience that leads to a happy relationship. By the way, yes, I’m still talking about mobile phones.

With all of this in mind, I think I’ve found my ultimate Android setup, the perfect relationship, if you will. So without further ado, I present to you my Ultimate Android Homescreen, a perfectly-tuned combination of sexiness, usefulness, battery life and entertainment.

At just three screens, she’s the most efficient I could conceive of – the product of several hours hard thinking!

  1. The ‘Immediacy’ Screen – stuff you need right now
  2. The ‘Entertainment’ Screen – stuff to feed your head
  3. The ‘Productivity’ Screen – stuff to get shit done

A couple of things glue this all together: Tasker, and LauncherPro. I also advise JuiceDefender, but like all of the apps listed below, it’s not an essential. After all, this is more a ‘what worked for me could work for you’ article (like this one).

(click the graphic to view in fullscreen)

Whether you follow this exact recipe, or you choose to develop your own ultimate Android homescreen, I hope you’ll be very happy together, and I’d love to hear from you in the comments below.

The Future of Love

Love is here to stay

Human beings are hard-wired to love. As babies, we rely solely on the love of our parents for our survival. As adults, our instinct to love keeps us producing those babies.

So what is the future for love?
Guest blogger Lindsey Mountford investigates:

Love is a drug.

The state we call the “honeymoon period” is known as being in limerance, and there are specific things going on in our brains (darling, when I look at you my ventral tegmental area lights ups with the power of a thousand suns and my caudate nucleusis floods with enough dopamine and norepinephrine to fill a thousand seas) when this happens.

The pharmaceutical industry will cotton on to this and produce pills to keep the spark of love alive. We already take vitamins, Viagra and Prozac by the bucketload to improve our standard of living, so why ignore this incredibly important aspect of our emotional lives?

If Big Pharma is clever it will market the drug as a health supplement.

Heart Beat
Prescribed Love?

Worried that it’s not ‘real’ love? In the future the lines between what we think of as real, virtual, enhanced or fake will be more blurred anyway. We won’t mind.

Prenuptial agreements will be accompanied by brain scans which will ‘prove’ we’re marrying for love. Marriage counselling could take place in the EEG/fMRI scanner, with new versions of neurofeedback therapy helping us get our relationships back on the right track.

Love is good for your health.

Once we’ve all given up smoking and we eat well and exercise, what’s next on the agenda? We may be seeing NHS leaflets encouraging us to go speed-dating. We may even be prescribed the Love Drug described above.

More likely, we will be offered more education about love, which starts in schools and continues at the GP. It’s happening already. Interpersonal psychotherapy is an evidence-based talking therapy which helps people with relationship skills. The benefits are improved mental and physical health, which last a lifetime. The NHS is already investing more money in IPT, and will continue to do so.

Love is big business.

There are thousands of dating sites out there, catering for more niches than anyone knew existed. (Geek lover? Got a Stashe Passion? Zombie looking for love?) This diversification won’t continue.

The truth is, there are lots of unconscious things going on when we fall in love. We are not always good judges of our own characters (and we can’t help lying in our profiles.) We’re not good judges of characters of others and we often don’t have a good understanding of we should be looking for in a partner that will make us happy.

OKCupid are doing some very interesting things with the data they’re gathering from their millions of members which finally gives us real data about what makes a good match. When Google gets involved, things will get interesting and result in love.google.com

We won’t need to spend several hours writing our profiles trying to sell ourselves.

A Google spider will find all the things we’ve ever written online (On Buzz, Twitter, blog, social network profiles etc.), then text analysis software like Alceste will scan it and suss you out based on:

  • keywords (i.e. I mention ‘books’ a lot on my blog)
  • frequency of keywords (I mention books a LOT)
  • moods (i.e., I complain a lot, especially in the mornings)
  • thought patterns (i.e. I can get overexcited and Tweet a lot)
  • sentence structure, grammar (i.e. I’m an informal writer, but I don’t use three exclamation marks in a paragraph and I don’t write LOL.)

Then Google Love will look at all that juicy data it has about us as individuals:

  • film/TV/music preferences (Lovefilm, Spotify etc.)
  • interests (browsing history)
  • food and household purchases (Tesco clubcard)
  • travelling and going-out habits (Oyster card)
  • sociability (activity levels on social networks)
  • relationship history (on social networks)

Google Love will gather an overwhelming amount of data on millions of people and track the course of their relationships. Using all this knowledge, eventually Google will be able to create a Love algorithm to find the ideal partner for everyone.

The Google Love algorithm will be big and beautiful, and it will work.

Marriage, sex and robots.

Most visions of love in the future involve a lot of casual sex (thank you male sci-fi authors.) As sex becomes safer with improved contraception, people will be doing more of it. Google Love won’t care if you’re unavailable, if your data is there then you can be ‘headhunted’ by a love interest. If you were told you had a 98% chance of falling in love with someone wouldn’t you want to meet them?

Roxxxy Sex Robot

‘Traditional’ marriage is a crazily outdated concept. In what other area of life would we accept a contract that we sign when we are intoxicated (see ‘Love is a drug’ above) that is binding until death? As life expectancies continue to increase, marriage must have more flexibility. Perhaps similar to a mobile phone contract – minimum of 10 years with a rolling annual contract afterwards.

There’s definitely a place for the robot girlfriend and BritneyBot. The BoyfriendBot version will be sophisticated software only, programmed to send romantic/loving messages and emails throughout the day to satisfy her need to feel adored.

Love is a meme.

That instinct for all-encompassing love from an all-powerful, benevolent, omnipotent being we have as babies never leaves us just because we become adults, so we invented God to fill the gap. For a long time, religious love was seen as True Love.  We evolved to believe we’re the centre of the universe and it’s a heady feeling to be told that God loves us.

But now the philosophers have dug a God-shaped hole in our heads, what replaces it? Look at the popularity of the Twilight Saga to see what is happening already. The fantasy of romantic love and our instinct for religion meet in stories like this, and the result is 85 million books sold worldwide.

Stories about love (seen in films, books, magazines, perfume adverts, family and friends) propagate the love myth and make it stronger. The supernatural love meme will become stronger and more powerful. Vampires aren’t going anywhere.

If music be the food of love, play on.

For your listening pleasure, here is a a collaborative Spotify playlist of love songs.

Thanks for reading! It would be very romantic of you to leave a comment below.
Oh, and do subscribe to be notified of the next entry in this blog series.

Mobile Telephone

The Internet and the mobile phone are two mighty forces that have bent contemporary culture and remade it in their form. They offer immediacy, connectivity, and social interaction of a wholly different kind. These are technologies that have brought profound changes to the ways academia consider technoscience and digital communication. Their relationship was of interest to academics in the early 1990’s, who declared that their inevitable fusion would be the beginning of the age of Ubiquitous Computing: “the shift away from computing which centered on desktop machines towards smaller multiple devices distributed throughout the space” (Weiser, 1991 in Manovich, 2006). In truth, it was the microprocessor and Moore’s Law- “the number of transistors that can be fit onto a square inch of silicon doubles every 12 months” (Stokes, 2003) that led to many of the technologies that fall under this term: laptops, PDA’s, Digital Cameras, flash memory sticks and MP3 players. Only recently have we seen mobile telephony take on the true properties of the Internet.

The HARVEE project is partially backed by Nokia Corp. which recognises its potential as a Mobile 2.0 technology: user-generated content for mobile telephony that exploits web-connectivity. Mobile 2.0 is an emerging technology thematically aligned with the better established Web 2.0. Nokia already refer to their higher-end devices as multimedia computers, rather than as mobile phones. Their next generation Smartphones will make heavy use of camera-handling systems, which is predicated on the importance of user-generated content as a means to promote social interaction. This strategic move is likely to realign Nokia Corp.’s position in the mobile telephony and entertainment markets.

Last year, more camera phones were sold than digital cameras (Future Image, 2006). Nokia have a 12 megapixel camera phone ready for release in 2009, and it will be packaged with a processing unit equal to the power of a Sony PSP (Nokia Finland: non-public product specification document). MP3 and movie players are now a standard on many handsets, stored on plug-in memory cards and viewed through increasingly higher resolution colour screens. There is a growing mobile gaming market, the fastest growing sector of the Games Industry (Entertainment & Leisure Software Publishers Association (ELSPA) sales chart). The modern mobile phone receives its information from wide-band GPRS networks allowing greater network coverage and faster data transfer. Phone calls are the primary function, but users are exploiting the multi-media capabilities of their devices in ways not previously considered. It is these factors, technologic, economic and infrastructural that provide the perfect arena for Mobile AR’s entry into play.

Mobile Internet is the natural convergence of mobile telephony and the World Wide Web, and is already a common feature of new mobile devices. Mobile Internet, I would argue, is another path leading to Mobile AR, driven by mobile users demanding more from their handsets. Mobile 2.0 is the logical development of this technology- placing the power of location-based, user-generated content into a new real-world context. Google Maps Mobile is one such application that uses network triangulation and its own Google Maps technologies to offer information, directions, restaurant reviews or even satellite images of your current location- anywhere in the world. Mobile AR could achieve this same omniscience (omnipresence?) given the recent precedent for massively multi-user collaborative projects such as Wikipedia, Flickr and Google Maps itself. These are essentially commercially built infrastructures designed to be filled with everybody’s tags, comments or other content. Mobile AR could attract this same amount of devotion if it offered such an infrastructure and real-world appeal.

There is a growing emphasis on Ubiquitous Computing devices in our time-precious world, signified by the increased sales in Smartphones and WiFi enabled laptops. Perhaps not surprisingly, Mobile Internet use has increased as users’ devices become capable of greater connectivity. Indeed, the mobile connected device is becoming the ubiquitous medium of modernity, as yet more media converge in it. It is the mobile platform’s suitability to perform certain tasks that Mobile AR can take advantage of, locating itself in the niche currently occupied by Mobile Internet. Returning to my Mixed Reality Scale, Mobile AR serves the user better than Mobile Internet currently can: providing just enough reality to exploit virtuality, Mobile AR keeps the user necessarily grounded in their physical environment as they manipulate digital elements useful to their daily lives.