Tag Archives: cambridge

ARRR! Augmented Reality Pirates!

Cambridge-based Augmented Reality specialists Optricks Media have just released their newest creation: AR! Pirates. [box type=”note”]Attention, mateys! As of May 26th, AR! Pirates is available for free on the iPhone, iPod Touch and iPad on the App Store. ARRR!![/box] It’s a swashbuckling shoot-em-up game for Symbian devices (Nokia, Samsung, Sony Ericsson) that uses a really unique […]

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On the Potential for Branded Robots

Last year I wrote about these awesome fighting robots from Japan, where  I asked this question: “I am very interested in at least progressing research into the potential for branded robotics, androids & cybernetics if any readers have thoughts?” I received an equally awesome response from one Pius Agius, who challenged me on my Western predilection […]

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Summary So Far

In summary, Mobile AR has many paths leading to it. It is this convergence of various paths that makes a true historical appraisal of this technology difficult to achieve. However, I have highlighted facets of its contributing technologies that assist in the developing picture of the implications that Mobile AR has in store. A hybridisation […]

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Gameware: A Case-Study in AR Development

I have been aided in this series by a connection with Gameware Development Limited, a Cambridge-based commercial enterprise working in the entertainment industry. Gameware was formed in May 2003 from Creature Labs Ltd, developing for the PC games market which produced the market leading game in Artificial Intelligence (AI), Creatures. When Gameware was formed, a […]

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Yamake

Yamake Shortfilm from Yamake on Vimeo.

Tonight I’m going to a press event for the launch of Yamake, the first user-generated social game for Mobile.

Created by Gameware Development (Cambridge), and published through N-Gage by Nokia, the game allows users to share content with others based on a simple gaming mechanic.

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